New Sifu update launched for PS5 and PS4

A new update for SIFU was launched today for those on PlayStation 5 and PlayStation 4. platforms. This same patch was launched for PC users only a few days ago, but the SLOCLAP developer announced at that time that the PlayStation version of the update It would not come until later. Now, that patch is available and brings some remarkable adjustments to the action title.

For the most part, update 1.07 in sifu brings a series of common error corrections and other settings to the game versions for PS5 and PS4. However, in addition to these adjustments, the most notable novelty that has been added to the game is the voice in Mandarin Chinese. Since Sifu has been a great success in China, this movement will be very beneficial for those who live in the country.

To coincide with the launch of this update, SLOCLAP also launched a new video today that shows how the study recorded the Chinese dialogue for Sifu. The video itself has only about three minutes, but provides an interesting perspective on how this aspect of the title was developed.

If you want to see the full patch notes for Sifu Update 1.07, you can find them attachments below. You can also read our own game review right here if you are interested.

Sound design:

  • Added Voice in Mandarin Chinese

Design:

  • Settings in the camera: A pass has been performed at all levels to eliminate the collision of the camera and visibility in some level environments that could block the view during combat.
  • The feat of infinite loop was corrected to hit an enemy that was already knocked down with the sweep attack.
  • A problem was solved by which Fajar stopped attacking the player in the second phase.
  • The infinite loop exploit of the Blade technique against Kuroki was corrected.
  • The unlocks of sanctuary rewards are now always saved at the end of a level. (Only was saved if the level was over with a younger age before)

UX / UI:

  • The high contrast screen is now available for PLAYSTATION users

SIFU : เกมง่ายแบบนี้ซัดตอนเดียวจบเลยมั้ยล่ะ? [PS5] * Show additional entry combination in the controller design

  • Problems were corrected with the reallocation of Focus for keyboard users.
  • The subtitles that were trimmed by changing the size

HUD:

  • The problem of the Japanese version of PS4 was solved in which reassigning the input of interaction could block navigation on some menus.

Developer:

  • Multiple errors and faults were corrected
  • Performance optimization

Art:

  • Minor problems were corrected with the level of art and lighting.
  • Chinese calligraphy errors in the sanctuary were corrected. Still wip, thanks @Materwelonz!

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