Street Fighter 6: We always have what the community tells us
After the closed beta period, Cap com faces the challenge of adjusting the Street Fighter 6 experience bed on the feedback provided by the community. Kabuki Okayama, project director, explains in Edge (# 378) what is the position of the team in the face of community requests, something that is not always in line with his creative vision.
Street Fighter 6 After your private beta, what path will it take?
We have a dedicated response team that takes a variety of feedback, Okayama begins. Its highest priority is always to act on the elements that will have a significant positive impact on the playable experience. But yes, feedback comes from a lot of directions.
The director emphizes that a team they have the duty to try to understand things from the player's perspective, but it does not always go in line with what they are looking for. Complaints are valid, but the suggested correction is not always. So the gameplay team takes the feedback of the players and performs a variety of tests to understand the underlying problem and make sure the solution is directed to the optimal experience. It is a very detail job, but we always have what the community tells us, he concludes.
In Meditation we moved our impressions lt October after spending hours locked in the private beta. We like what we see, we like the options of the usual characters, and we are surprised by the newest for options, we said at the close of the piece. You can read the full text on this link. If you prefer, here you can review the live that we do with live footage of the content offered by the beta. Remember that Street Fighter 6 points to some moment of 2023 on PS5, PS4, Xbox Series X | S and PC.
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